Making my first platforming game
Castle Skeddadle » Devlog
I just started on my 3rd game of the year : Castle Skedaddle.
This time I'll be making a 2D platformer. My goals for this project are :
- Use the tilemap system
- Design interesting levels
- Learn how to create a parallax effect
I have recorded a video showing what I've got so far :
Castle Skeddadle
Escape from the mysterious castle in this 2D adventure.
Status | Released |
Author | KevinMantao |
Genre | Platformer, Adventure |
Tags | 2D, castle, castleskedaddle, Dark, Dungeon Crawler, jumping, Pixel Art, Simple |
More posts
- Added Gamepad support !May 20, 2021
- The game is out !Mar 31, 2021
- Using the tilemap system to design cool levels in Unity (Video timelapse)Mar 14, 2021
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