My First Devlog - Goals for 2021
I've decided to make and publish 1 game a month in 2021. To stay motivated I will post devlogs and try to be more active in general.
In december 2020 I finally decided to start learning how to make games. I went with Unity since it has so many tutorials and it's quite powerful. I have some drawing, music and graphic design skills but I had absolutely ZERO programing experience before this.
After a month of jumping around different courses and getting lost I decided to go with BlackThornProd's "Make your first 2D game" course on Udemy. FALLING DOWN DOWN DOWN is the result of what I learned from it.
CHALLENGES
- Programming is the biggest challenge of all and one of the reason why I kept to game so simple. I already learned so much in these past weeks but I know I only scratched the surface.
- Staying commited to finishing the project. It's so easy to give up and move on to the next thing once the development gets too challenging.
FUN PARTS
- Drawing and animating characters is my favourite part of the project. I love seeing my characters come to life and making fun animations like the run animation of the player.
- Bringing all the parts together and actually playing something I built.
UNSOLVED PROBLEMS
- The mute button doesn't work perfectly.
- The time is displayed in seconds only (even after 60 seconds, it doen't convert to minutes).
- There is no record of your best time.
GOALS FOR FEBRUARY'S GAME
- Improve my C# skills.
- Learn to use the particle system.
- Draw at least one character with more details : arms, facial expressions, more animations.
Thank you for reading, see you next month !
Get FALLING DOWN DOWN DOWN
FALLING DOWN DOWN DOWN
Avoid falling ennemies and survive the longest !
Status | Released |
Author | KevinMantao |
Genre | Action |
Tags | 2D, browser, Casual, DRM Free, free, keyboard, My First Game Jam, play-in-browser, Simple, Unity |
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